Since the Last Update i got the issues that my Client jumps to 64tick on every Connect. Its cl_updaterate to be specific.
I can Set everything to 128 before connecting and literally while connecting updaterate jumps to 64. That really weird and might be your problem too. Am 10.08.2016 01:39 schrieb "Spillvert.no" <[email protected]>: > Hi, > > yes, tried both -Tickrate 128 (which has always worked) , and now > -tickrate 128 > Makes no difference. > > As previously mentioned, this is across different machines with different > hardware. The only thing they have in common, is the OS. Which is Win 2008 > R2. > > Must be something related to one of the latest CS:GO patches and Windows. > > Med vennlig hilsen / Best regards > > *Henrik * > > Den 10. august 2016 kl. 01.11.29 +02.00 skrev Absurd Minds < > [email protected]>: > > Have you tried -tickrate instead of -Tickrate? > > On Aug 9, 2016 7:00 PM, "Spillvert.no" <[email protected]> wrote: > > Dear members, > > I just joined this list. I was unable to access the archives, so I > apologize if this has been asked recently: > > - For some reason, -Tickrate 128 in the startup parameter for all our > servers (spread across different machines) are not doing the trick after > the recent updates. All our servers are now running 64 tickrate, even with > 128 tickrate defined in the startup/commandline. > > Is this a bug in CS:GO or something related to the windows servers > (SRCDS.exe) ? > The machines are running 2008 R2. > > Med vennlig hilsen / Best regards > > *Henrik* > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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