If you care enough you can use wireshark to capture the request that is being sent to the master server and see if the actual request packet matches your search criteria:
https://developer.valvesoftware.com/wiki/Master_Server_Query_Protocol

On 01.08.2014 16:59, Jack M. wrote:
I played with it a bit when I got home last night. If I set no filters it gave me about 700 servers. Set some filters, remove password protected, look in my regions and show only VAC protected servers it just returned the same 700 servers minus about 200 that didn't match my criteria.

So setting filters doesn't even seem to expand the search range or pull different results. And yes I did refresh the list once I set the filters. I didn't just let it exclude the list that had already been fetched.


On Fri, Aug 1, 2014 at 8:36 AM, Hugo Tavares <[email protected] <mailto:[email protected]>> wrote:

    Yes, exactly I actually had the same thought, community servers
    are slowly growing, being normal or custom gamemodes, not showing
    up in the browser is not helping.

    *From:* Jack M. <mailto:[email protected]>
    *Sent:* ?Thursday?, ?July? ?31?, ?2014 ?7?:?59? ?PM
    *To:* [email protected]
    <mailto:[email protected]>

    I think it is especially bad if you have a server were you look
    for randoms to play. I have 8 or so friends I can play with a good
    amount but I'd be nice if the server actually showed up and got
    populated from time to time for bigger games on a machine that
    isn't totally overloaded like the White Label servers are.

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--
Have a good one,
Jack McEachern


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