Hi, I can't log in neither in steam and I can't make server update (Romania).
Thank you -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of [email protected] Sent: Friday, February 28, 2014 08:52 To: [email protected] Subject: Csgo_servers Digest, Vol 22, Issue 87 Send Csgo_servers mailing list submissions to [email protected] To subscribe or unsubscribe via the World Wide Web, visit https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers or, via email, send a message with subject or body 'help' to [email protected] You can reach the person managing the list at [email protected] When replying, please edit your Subject line so it is more specific than "Re: Contents of Csgo_servers digest..." Today's Topics: 1. Re: csgo 1.32.4.0 (Marcin Paterek) 2. Re: csgo 1.32.4.0 ([email protected]) 3. Re: csgo 1.32.4.0 (Marcin Paterek) 4. Re: csgo 1.32.4.0 (lilly) 5. Re: csgo 1.32.4.0 (Dmitri Ionin) ---------------------------------------------------------------------- Message: 1 Date: Fri, 28 Feb 2014 01:04:07 +0100 From: Marcin Paterek <[email protected]> To: [email protected] Subject: Re: [Csgo_servers] csgo 1.32.4.0 Message-ID: <CAMOhU0=juofcaftxaf9k4y2vprx0ksd76_9te2qwxdqyor_...@mail.gmail.com> Content-Type: text/plain; charset="iso-8859-1" Does anybody also have player "Max Players" on his server, showing max slot count? 2014-02-28 0:49 GMT+01:00 arnold lam <[email protected]>: > Hi, > > I can log in now normally. Thanks Ido. > > ------------------------------ > From: [email protected] > To: [email protected] > Date: Fri, 28 Feb 2014 07:46:29 +0800 > > Subject: Re: [Csgo_servers] csgo 1.32.4.0 > > Same here, unable to log in. > > ------------------------------ > Date: Thu, 27 Feb 2014 17:44:04 -0600 > From: [email protected] > To: [email protected] > Subject: Re: [Csgo_servers] csgo 1.32.4.0 > > Steam web interfaces and GCs are currently dead. Friend lists > in-client still work though. > > On 2/27/2014 5:32 PM, Ejziponken - wrote: > > Is it me or is it impossible to login to update? :S > > ------------------------------ > From: [email protected] > To: [email protected]; > [email protected] > Date: Thu, 27 Feb 2014 23:23:53 +0000 > Subject: Re: [Csgo_servers] csgo 1.32.4.0 > > The update is now live. > > > > The previous version has been pinned as 'feb_20'. > > > > Thanks. > > > > > > Release Notes for 2/27/2014 > > > > [GAMEPLAY] > > - Fixed the molotov not having the same collision bounds as the rest > of the grenades. > > - Fixed some grenades allowing visibility through them when they > shouldn't and vice versa - this fixes bugs like seeing players through smoke volumes. > > - Increased radarvispow from 0.2 to 0.4. > > - Fixed icons on the radar not fading out properly when they should have. > > > > [MISC] > > - Fixed frequent connection errors when starting private casual > matches with friends on a local server. > > - With sv_grenade_trajectory on, the debug overlay boxes now reflect > the size of the grenades bounds when they collide and bounce. > > - Added an option to the options menu to use raw number keys or weapon > binds for selecting players when spectating and voting for maps at > round end (spec_usenumberkeys_nobinds, defaults to 1). > > > > [NETWORK] > > - GOTV watch requests for matches with significant number of twitch.tvspectators will always get directed to GOTV relays. > > - Added convar host_name_store to indicate whether host name is > revealed in queries and GOTV. Host name is always printed in status command output. > > - Added convar host_info_show, operators can set it to the following > values: 0 to block server info queries; 1 (default) to respond with > all details excluding identities; 2 to respond with all available details. > > - Added convar host_players_show, operators can set it to the > following > values: 0 to block server players queries; 1 (default) to respond only > with max players and uptime; 2 to respond with all players details. > > - Server operators can now list game rules cvars in gamerulescvars.txt > file, those cvars when marked as FCVAR_NOTIFY will be included in > A2S_RULES response packet to server management software and 3rd party > clients. The total size of A2S_RULES response packet must be within > approximately 1Kb (MTU). File gamerulescvars.txt.example is provided. > > - When a server is running with the -nomaster parameter, it will not > register on GMS and will not respond to direct queries. > > > > [MAPS] > > - CS_Downtown: Fixed bug where players could spawn outside of map in > Deathmatch > > - DE_Favela: Fixed exploits where players could get out of map, > various other polish > > - DE_Inferno: Fixed exploit where players could see through roof near > Bombsite A balcony > > > > > > *From:* Ido Magal > *Sent:* Thursday, February 27, 2014 3:02 PM > *To:* '[email protected]'; ' > [email protected]' > *Subject:* csgo 1.32.4.0 > > > > We hope to have an update ready shortly. > > > > Thanks. > > _______________________________________________ Csgo_servers mailing > list [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/ > cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ Csgo_servers mailing > list [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ Csgo_servers mailing > list [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20140228/5 37cd6dc/attachment-0001.html> ------------------------------ Message: 2 Date: Fri, 28 Feb 2014 01:07:53 +0100 From: "[email protected]" <[email protected]> To: [email protected] Subject: Re: [Csgo_servers] csgo 1.32.4.0 Message-ID: <[email protected]> Content-Type: text/plain; charset=ISO-8859-1; format=flowed U can try it this way to have it 'oldschooL'. ;) host_name_store 1 // to indicate whether host name is revealed in queries and GOTV. Host name is always printed in status command output. host_info_show 2 // 0 to block server info queries; 1 (default) to respond with all details excluding identities; 2 to respond with all available details host_players_show 2 // 0 to block server players queries; 1 (default) to respond only with max players and uptime; 2 to respond with all players details. ------------------------------ Message: 3 Date: Fri, 28 Feb 2014 01:11:18 +0100 From: Marcin Paterek <[email protected]> To: [email protected] Subject: Re: [Csgo_servers] csgo 1.32.4.0 Message-ID: <camohu0na9p-bma67_jxzt4cm8dgcfubjrspvkijmox0_d+b...@mail.gmail.com> Content-Type: text/plain; charset="iso-8859-1" Since patch, sv_visiblemaxplayers doesn't work anymore... 2014-02-28 1:07 GMT+01:00 [email protected] <[email protected]>: > U can try it this way to have it 'oldschooL'. ;) > > host_name_store 1 > // to indicate whether host name is revealed in queries and GOTV. Host > name is always printed in status command output. > > host_info_show 2 > // 0 to block server info queries; 1 (default) to respond with all details > excluding identities; 2 to respond with all available details > > host_players_show 2 > // 0 to block server players queries; 1 (default) to respond only with max > players and uptime; 2 to respond with all players details. > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20140228/c fbc5173/attachment-0001.html> ------------------------------ Message: 4 Date: Thu, 27 Feb 2014 16:37:15 -0800 (PST) From: lilly <[email protected]> To: [email protected] Subject: Re: [Csgo_servers] csgo 1.32.4.0 Message-ID: <[email protected]> Content-Type: text/plain; charset=us-ascii Did they fix the Sv and Var Problems? ----- ClanVPP.com 32 man Chicago 74.121.181.87:27015 26 man DM 216.231.130.101:26015 24 man Dallas 66.34.220.7:27015 24 man 24/7 Dust2 216.231.130.101:27025 -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/csgo-1-32-4-0-tp6483p6499.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ------------------------------ Message: 5 Date: Fri, 28 Feb 2014 08:51:59 +0200 From: Dmitri Ionin <[email protected]> To: [email protected] Subject: Re: [Csgo_servers] csgo 1.32.4.0 Message-ID: <[email protected]> Content-Type: text/plain; charset="iso-8859-1"; Format="flowed" While it's nice to see gameserver rules request being restored at least partially by default, I would like to know why it was necessary to block players listing by default? It's not just third-party software now, Steam's server browser also shows "Max Players" with score of player max slots in game info. While ok for official matchmaking and tournament servers, on community servers this will lead to thinking that server is empty, while actual players counter has a correct value. Also, sv_visiblemaxplayers seems to be ignored now and "workshop/" prefix made its way back to map name for workshop maps. /Dmitri 28.02.2014 01:23, Ido Magal kirjoitti: > > The update is now live. > > The previous version has been pinned as 'feb_20'. > > Thanks. > > Release Notes for 2/27/2014 > > [GAMEPLAY] > > - Fixed the molotov not having the same collision bounds as the rest > of the grenades. > > - Fixed some grenades allowing visibility through them when they > shouldn't and vice versa - this fixes bugs like seeing players through > smoke volumes. > > - Increased radarvispow from 0.2 to 0.4. > > - Fixed icons on the radar not fading out properly when they should have. > > [MISC] > > - Fixed frequent connection errors when starting private casual > matches with friends on a local server. > > - With sv_grenade_trajectory on, the debug overlay boxes now reflect > the size of the grenades bounds when they collide and bounce. > > - Added an option to the options menu to use raw number keys or weapon > binds for selecting players when spectating and voting for maps at > round end (spec_usenumberkeys_nobinds, defaults to 1). > > [NETWORK] > > - GOTV watch requests for matches with significant number of twitch.tv > spectators will always get directed to GOTV relays. > > - Added convar host_name_store to indicate whether host name is > revealed in queries and GOTV. Host name is always printed in status > command output. > > - Added convar host_info_show, operators can set it to the following > values: 0 to block server info queries; 1 (default) to respond with > all details excluding identities; 2 to respond with all available details. > > - Added convar host_players_show, operators can set it to the > following values: 0 to block server players queries; 1 (default) to > respond only with max players and uptime; 2 to respond with all > players details. > > - Server operators can now list game rules cvars in gamerulescvars.txt > file, those cvars when marked as FCVAR_NOTIFY will be included in > A2S_RULES response packet to server management software and 3rd party > clients. The total size of A2S_RULES response packet must be within > approximately 1Kb (MTU). File gamerulescvars.txt.example is provided. > > - When a server is running with the -nomaster parameter, it will not > register on GMS and will not respond to direct queries. > > [MAPS] > > - CS_Downtown: Fixed bug where players could spawn outside of map in > Deathmatch > > - DE_Favela: Fixed exploits where players could get out of map, > various other polish > > - DE_Inferno: Fixed exploit where players could see through roof near > Bombsite A balcony > > *From:*Ido Magal > *Sent:* Thursday, February 27, 2014 3:02 PM > *To:* '[email protected]'; > '[email protected]' > *Subject:* csgo 1.32.4.0 > > We hope to have an update ready shortly. > > Thanks. > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20140228/7 426f2ff/attachment.html> ------------------------------ _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers End of Csgo_servers Digest, Vol 22, Issue 87 ******************************************** _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
