hey valve

please fix strictportbind  on CSGO ...

2014/1/13 Wojtek Arabczyk <[email protected]>

> you should most probably explore the possibility of using:
> net.ipv4.ip_nonlocal_bind=1
> in /etc/sysctl.conf, which allows of binding services to ports/ip
> addresses that are not
> yet allocated on the server. this should mitigate the issue
>
> remember to do: sudo sysctl -p /etc/sysctl.conf after adding the line to
> the sysctl.conf file.
>
> --
> Pozdraviam
> Wojtek
>
>  On Monday, 13 January 2014 at 15:09, Calvin wrote:
>
>  Yeah, I do not see how the two would be connected.
>
> If strictportbind is set in the command line, and the process respawns due
> to crash/restart/signal whatever, it shouldn't put another server on the
> next available port.
>
> This sounds more like an issue with strictportbind.
>
> ----- Original Message -----
> *From:* louloubizou <[email protected]>
> *To:* [email protected]
> *Sent:* Monday, January 13, 2014 9:00 AM
> *Subject:* Re: [Csgo_servers] Server restarts on another port, whenever
> internet connection is not active (linux).
>
> My CPU is the following and i got the issue ...
>
> processor       : 3
> vendor_id       : GenuineIntel
> cpu family      : 6
> model           : 58
> model name      : Intel(R) Xeon(R) CPU E3-1225 V2 @ 3.20GHz
> stepping        : 9
> microcode       : 0x12
> cpu MHz         : 3506.125
> cache size      : 8192 KB
> physical id     : 0
> siblings        : 4
> core id         : 3
> cpu cores       : 4
> apicid          : 6
> initial apicid  : 6
> fpu             : yes
> fpu_exception   : yes
> cpuid level     : 13
> wp              : yes
> flags           : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca
> cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx
> rdtscp lm constant_tsc arch_perfmon pebs bts rep_good nopl xtopology
> nonstop_tsc aperfmperf eagerfpu pni pclmulqdq dtes64 monitor ds_cpl vmx smx
> est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt
> tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm ida arat xsaveopt pln
> pts dtherm tpr_shadow vnmi flexpriority ept vpid fsgsbase smep erms
> bogomips        : 6385.16
> clflush size    : 64
> cache_alignment : 64
> address sizes   : 36 bits physical, 48 bits virtual
> power management:
>
> 2014/1/13 Elysium Gamers League <[email protected]>
>
>   Hi Guys,
>
>
>
> This is something which was addressed with Valve and posted by us a while
> back.
>
>
>
> Unfortunately despite the effort and the amount of data supplied to them
> the only answer was that the issue was lower priority and to utilise better
> CPUs.
>
>
>
> It seems there’s a possible threading issue, Linux and Windows. It is
> recommended to use 3.0ghz CPUs and above, it’s a bit sad when a little
> E3-1240v3 (4x 3.4ghz) beats 2x E5-2670’s (16x 2.6ghz) however there’s not
> much we can do.
>
>
>
> Only suggestion is, run boxes with better clock speeds because this isn’t
> going to be fixed anytime soon!
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *louloubizou
> *Sent:* Monday, 13 January 2014 8:32 PM
> *To:* [email protected]
> *Subject:* Re: [Csgo_servers] Server restarts on another port, whenever
> internet connection is not active (linux).
>
>
>
> i got the same problem, i use strictportbind and no effect ...
>
> 2014/1/10 haeufi <[email protected]>
>
>  Hi,
>
> I also have the problem on two of three csgo-servers. they should listen
> on 27080 and 27085 but after some hours they run on 27081 and 27086... I
> don´t know what the reason is and it just sucks.
> There are no entries in the logs, just that they are restarting.
> I also don´t know whether it is a sourcemod-related or csgo-related
> problem.
> I´m running SourceMod v1.5.3-dev+3954
>
> Someone can help us?
>
> Am 09.01.2014 03:41, schrieb Charalampos Galanis:
>
> I don't know if the above problem is already mentioned here, but forgive
> me in case it is.
>
> The problem is whenever I reboot my router , so I don't have internet
> connection for about 3 minutes, the server crashes (its screen is still
> active) and restarts in another port, exactly the next one. For example, my
> server listens to 27016 port but it starts @ 27017 port. And no , it is not
> separate screen, I just found out that the normal server crashes and this
> server, with port + 1 takes its place. This is frustrating because I have
> to always quit this bugged-ported server and after that, the normal one
> starts again.
>
> Anybody has experienced this? Why the server restart with altered port ,
> when the connection is offline temporarily? And how to prevent this from
> happening from now on, instead of quiting the wrong one manually every time
> ?
>
>
>
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