Settings sv_staminamax 0 (which disables stamina) should greatly help with 
bunnyhopping along with sv_airaccelerate 100

> Date: Sun, 15 Dec 2013 13:35:20 -0800
> From: [email protected]
> To: [email protected]
> Subject: [Csgo_servers] Movement Speed
> 
> From what i understand when a player exceeds the "MaxPlayerSpeed" for the
> weapon being held the game stops the player back to the limit. For example
> when surfing(surf maps) one gains speed greater than the "MaxPlayerSpeed"
> for the weapon being held but the player is stopped when they hit the ground
> and the players speed is set to the "MaxPlayerSpeed" for the weapon being
> held. This is what i believe the problem with the bunny hopping on cs:go.
> 
> I found the one could set "MaxPlayerSpeed" for a weapon in the scripts
> folder but when I changed these values server side nothing happened. When i
> increased the price of a weapon, which is in the same file, it changed in
> game. I don't understand why it is not working for "MaxPlayerSpeed" for a
> weapon.
> 
> If you guys have any ideas to by pass this problem via a plugin or changing
> the "MaxPlayerSpeed" for a weapon please may you post so we can help the
> cs:go communities. Unfortunate I haven't see this problem resolved except
> for a server in Africa "Intoxicated Surf" where a custom plugin is used. If
> we could find a fix and release it to the public, it would be a great help
> to the surfing, bhop and mg communities.
> 
> Thank You for your time
> Fly
> 
> 
> 
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