Time to "ADADADA" fix ....
________________________________
From: Ido Magal <i...@valvesoftware.com>
To: "'csgo_servers@list.valvesoftware.com'"
<csgo_servers@list.valvesoftware.com>
Sent: Thursday, 9 May 2013 8:51 AM
Subject: Re: [Csgo_servers] csgo update
1.23.0.2 is live.
The previous version was pinned as “may_01”
Thanks.
Release Notes for 5/8/2013
[ GAMEPLAY ]
- Mag7 - reduced cost to 1800.
- Mac10 - increased price to 1050.
- XM1014 - reduced damage to 20.
- Body parts penetration code will not register headshot damage when
penetrating into the neck hitbox through the chest hitbox, only chest damage
will be dealt in this case.
[ MAPS ]
- Updated de_favela to latest version.
- Fixed some bugs in de_inferno where the player could get stuck on geometry,
fixed some minor bugs (Thanks Wλve!).
[ MISC ]
- If a player was vote kicked from too many recent competitive games the
matchmaking system will assign them a competitive cooldown.
- Added sever command line support for -net_port_try 1 to prevent servers from
trying to climb ports if the request port was busy.
- Fixed a rare grenade physics interaction that could cause grenades to spin in
place when thrown at certain kinds of physics props or players.
- Adjusted default value of sv_maxusrcmdprocessticks server convar to 16 for
community servers with default settings to successfully process all user
commands from even lowest tickrate and framerate clients.
- When going to overtime players who survived in the last round will start with
empty inventory even though teams don't switch sides.
- Fixed flashbang number not updating on the hud if you had set "close after
buy."
From:Ido Magal
Sent: Wednesday, May 08, 2013 3:35 PM
To: csgo_servers@list.valvesoftware.com
Subject: csgo update
We hope to have an update ready in a bit.
Thanks.
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