I can tell from experience that it certainly affects how bots when giving handicap. I dob't mfog comercially availalable version has it but my first feeling ehrn playing it was it does not. On 4 core laptop I pretty much lost 4 game out of five even but had no trouble with two stone handicap. Without synamic go bot try to get even in opening stage which is not really doable if handicap is correct.
With Pachi - I assume due ti dynamic handicap - situation feels different. Measuring this effect is possible since bots can be easily adjusted in strength, but takes quite an effort still. Petri 2013/6/11 Darren Cook <[email protected]> > > The dynamic komi can be pretty large. I think I limit it to 30 points or > > so. If the komi were only a point or two you would see a lot of games > won > > by 2.5 points or so. You can see from the results that the margins are > > often pretty large. > > Hello David, > Interesting! Is the benefit just from more natural-looking play (from > the point of view of humans), or is it actually increasing the win rate > do you think? (And if so, just the win rate against humans, or against > other programs too?) > > Darren > > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >
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