Well, 1 - I didnt mean to use ACO to play go. (Even I dont know which would be the results). 2 - ANN is inspired (not remotely) by biological neural networks. 3 - I guess you misunderstood my idea of "think", or perhaps i just choose the wrong word. By the question that I raise, i mean, how anyone say that one state is better than another one if they have the same winrate in MC methods. How could the machine determine this ?
Hope is clear now! Thanks. On Mon, Apr 1, 2013 at 3:02 PM, Álvaro Begué <[email protected]> wrote: > Artificial Neural Networks might be remotely inspired by something > biological, but I don't think anyone expects them to "think like a human > player". I am not sure how one would use an "Ant Colony Optimization > Algorithm" to play go; but wouldn't those think like ant hives, not humans? > :) > > Of course, the fact that people are trying to use biologically inspired > solutions must mean that it is the way to go. As history has taught us: > https://www.youtube.com/watch?v=gN-ZktmjIfE > > Enjoy! :) > > Álvaro. > > > > > On Mon, Apr 1, 2013 at 1:42 PM, Gabriel .Santos > <[email protected]>wrote: > >> Álvaro, >> >> When I say "think like a human player ", I mean regarding to the >> strategy. For example, when there are several fights >> happening simultaneously at the board, a human player can identify them and >> decide which one worth more to invest, I thinks this is a really difficult >> task in Go. How does he do this judge ? Which features does he analyze? >> And there are cases which "try" to mimic the biological solution is worth. >> See Neural Networks, Ant Colony Optimization Algorithm, Genetic Algorithm, >> etc. >> >> Santos, Gabriel. >> >> >> On Mon, Apr 1, 2013 at 2:30 PM, Álvaro Begué <[email protected]>wrote: >> >>> >>> On Mon, Apr 1, 2013 at 11:10 AM, Gabriel .Santos < >>> [email protected]> wrote: >>> >>>> I know that it is a lot of questions, but in order to get a computer go >>>> machine to outperform a human player I think that the machine should to >>>> ratiocinate like a human player. >>> >>> >>> >>> Do you also think a machine that carries people very fast should have >>> strong legs like a horse? And a machine that can fly should flap its wings >>> like a bird? And a closer example: Do you think the same thing about chess >>> machines? >>> >>> In all those cases the engineering solution to the problem was very >>> different from the biological solution, and I expect the same will happen >>> with computer go. Actually, it's already happening. >>> >>> Álvaro. >>> >>> >>> >>> _______________________________________________ >>> Computer-go mailing list >>> [email protected] >>> http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >>> >> >> >> _______________________________________________ >> Computer-go mailing list >> [email protected] >> http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >> > > > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >
_______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
