Hello Remi, welcome in the computer-go mailing list.
One proposal: One of the few greatest guys here is Remi Coulom (co-father of Monte Carlo tree search and also author of Crazy Star). To avoid being mixed up with him I would propose that you call you not simply "Remi" here but "Remi de Zoeten". As you see Remi calls himself also by full name. Cheers, Ingo. -------- Original-Nachricht -------- > Datum: Fri, 8 Feb 2013 21:34:30 +0100 > Von: "Rémi" <[email protected]> > An: [email protected] > Betreff: [Computer-go] Scoring a go board. > Hy, > > There are a lot of interesting papers on UCT and selection strategies ... > But it's harder to find information about the more 'pragmatic' side of > computer-go. > > How do you score a go board? > What would be a faster algorithm to score a go-board? > Could you pre-calculate and accumulate some information early in the game > (on every move), knowing you're going to evaluate the board many times? > When do you decide to finish/score the game? > > Also, what are some of the languages used besides C(++)? Does anyone work > in something like java or a functional language? > > Rémi de Zoeten. _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
