Thanks a lot! 2012/8/8 Xavier Combelle <[email protected]>
> Le 07/08/2012 22:17, Sebastian Scheib a écrit : > > I am starting to write a go engine, I tried in the past and failed (lack > of time, and other problems). Now I will restart the project, I have some > ideas about how I will write it (this time in Java). > > Do you know of any good page or papers on the internet that can help me > to have a better idea? > > Thanks, and sorry for my horrible english. > > > This body part will be downloaded on demand. > > To speak about the basics you should do a gtp engine as explained here > http://senseis.xmp.net/?TesujiGoFramework%2FGoTextProtocol (I saw an > engine which don't do and it's a painful experience) > > next you chose a board representation > http://senseis.xmp.net/?TesujiGoFramework%2FBoardRepresentation > > next you has to implement an engine which generate a random legal move > > next you can do a more clever engine as a monte carlo one using UCT as > explained here > http://senseis.xmp.net/?UCT > > next you can do something more clever, but it is further than where is my > bot > > a good explanation about modern implementing go software is here > http://pasky.or.cz/go/prace.pdf > > it is based on pachi a free software engine which can be found here > http://pachi.or.cz/ > > (it is in c but can give you good ideas) > > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >
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