Le 07/08/2012 22:17, Sebastian Scheib a écrit :
I am starting to write a go engine, I tried in the past and failed (lack of time, and other problems). Now I will restart the project, I have some ideas about how I will write it (this time in Java).

Do you know of any good page or papers on the internet that can help me to have a better idea?

Thanks, and sorry for my horrible english.


This body part will be downloaded on demand.
To speak about the basics you should do a gtp engine as explained here http://senseis.xmp.net/?TesujiGoFramework%2FGoTextProtocol (I saw an engine which don't do and it's a painful experience)

next you chose a board representation
http://senseis.xmp.net/?TesujiGoFramework%2FBoardRepresentation

next you has to implement an engine which generate a random legal move

next you can do a more clever engine as a monte carlo one using UCT as explained here
http://senseis.xmp.net/?UCT

next you can do something more clever, but it is further than where is my bot

a good explanation about modern implementing go software is here http://pasky.or.cz/go/prace.pdf

it is based on pachi a free software engine which can be found here http://pachi.or.cz/

(it is in c but can give you good ideas)
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