On Wed, Jun 6, 2012 at 10:17 AM, John Tromp <[email protected]> wrote:
> On Wed, Jun 6, 2012 at 10:11 AM, Don Dailey <[email protected]> wrote: > > On Wed, Jun 6, 2012 at 7:34 AM, folkert <[email protected]> wrote: > >> Should a bot understand and handle super ko to be able to play on CGOS? > > > > No. You can still play but you will lose if you violate any of the > rules. > > A game cannot be reasonably played with rules and you don't just relax > > rules because someone or some program doesn't want to implement it. > > Don interprets "handle super ko" as accepting moves that violate superko, > but I think folkert just meant "avoid playing moves that violate superko" > ?! > I'm not sure I understand the distinction. Right now if a program plays a move that violates superko it is deemed to be an illegal move. What is the proposal? You either avoid playing these moves or you play them, right? I know I'm missing something here because John is too smart to not have something in mind and I have no experience as an actual go player. Don > > regards, > -John > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >
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