On 8 janv. 2012, at 16:25, Thomas Wolf wrote:
> 
> Reaching 6 Dan may well happen, I only want to say that the difference between
> 5.99 dan and a stable 6.00 dan can be big because then all players get one 
> more
> stone, all games are somewhat different.

This all depends on the rating system. Depending on how well the rating system 
is calibrated, reaching 6d might make things easier or harder. I expect that 
for computers, reaching 6d will make things easier, because the level of play 
of computers is very uneven. Some of the fast progress of Crazy Stone when it 
passed the 5d bar might come from that phenomenon.

Rémi
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