Why it is important to have engine without blind spots.


Now that we know how to translate winrate to Value
it is obvious why bad engine doent work.

Engine with blind spot will calculate Value of move
but it will be of some constant, because no  way
how it plays some string will stay alive or similar.
And only with extremly big tree or few moves
close to resolve situation it can "see" it.

If engine cannot count correctly ( no seki knowledge )
than it is even worse, because in no way it can
correct Value.


Leon.

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