There are two issues: one is the shape and the other is the policy that the search should follow.
Of course the vital point is a killing move whether or not a group was just captured. So it is possible to detect such shapes on the board and then play the vital point. It is an entirely different thing to say when a rollout should look for such features. Rollouts are complicated; playing the "best" play does not always make your search engine stronger. Of course, there is a question of the time required for analysis. And then there is the question of "balance". "Balance" means that the rollout should play "equally well" for both sides, with the goal that the terminal nodes of the rollout are accurate evaluations of the leafs of the tree. If you incorporate all moves that punish tactical errors then sometimes you can get unbalanced results because you do not have rules that prevent tactical errors from happening. A common rule for nakade is to only check after a group is captured. The point is that the vital point is otherwise not motivated by any heuristics, whereas most other moves in capturing races are suggested by local patterns. My understanding of Alpha Go's policy is that they were only checking for nakade after captures. The "center of a group of three" rule is a separate issue. My recollection is that this pattern should be checked after every move, and that was a discovery by the Mogo team. Note that there are often subtle differences for your program compared to the published papers. Best, Brian -----Original Message----- From: Computer-go [mailto:computer-go-boun...@computer-go.org] On Behalf Of Gian-Carlo Pascutto Sent: Tuesday, January 24, 2017 3:05 AM To: computer-go@computer-go.org Subject: Re: [Computer-go] AlphaGo rollout nakade patterns? On 23-01-17 20:10, Brian Sheppard via Computer-go wrote: > only captures of up to 9 stones can be nakade. I don't really understand this. http://senseis.xmp.net/?StraightThree Both constructing this shape and playing the vital point are not captures. How can you detect the nakade (and play at a in time) if you only check captures? -- GCP _______________________________________________ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go _______________________________________________ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go