Oh sorry I mispoke, corporate players losing interest is a bad thing in my
mind but also more or less inevitable(to some degree anyway). I was simply
saying that as delighted as I am that google and other players are putting
so much money and research into go I suspect eventually the resources will
be re-allocated to other things, and having a large community network would
help push things forward even after/if resources dwindle.

Just as you point out deepmind is not selling their bot and I think aren't
motivated as much by the game of go so much as the AI breakthroughs it
represents. Even if many others players stay fairly active I think the
resources currently invested in go are larger than the market for go bots.

For example in the chess world there are some valuable chess engines but
the engines are now limited mostly to companies that directly sell the
engines or community/non-profit efforts. I suspect at some point go will be
the same.

On Fri, Jan 6, 2017 at 10:49 AM, Marc Landgraf <mahrgel...@gmail.com> wrote:

> And why would it be desirable that 'the big corporate players lose
> interest to devote computer power'?
> And who are those big corporate players? Deepmind? Who are not even
> selling their bot? Or are you talking about CS/Zen who are having indeed
> financial interests here?
> What would be the benefit of any of those parties in losing interest?
>
> Am 06.01.2017 17:22 schrieb "daniel rich" <qianyil...@gmail.com>:
>
>> A closer example than the mersenne prime search is fishtest from the
>> chess engine world. My understanding is that it is a key part of why
>> stockfish is such a strong chessengine.
>>
>> https://github.com/glinscott/fishtest
>>
>> A large group of volunteers that essentially donate compute power to test
>> changes and improve the bot. That would be a fairly cool way compute time
>> to be made available to the community. The plus is that eventually big
>> corporate players may lose interest to devote the same level of spending
>> and compute that we have seen so far.
>>
>>
>>
>> On Fri, Jan 6, 2017 at 8:01 AM, Lukas van de Wiel <
>> lukas.drinkt.t...@gmail.com> wrote:
>>
>>> A project similar to the Great Mersenne Prime search might be a
>>> possibility to distribute the work of training the network among many
>>> enthousiasts, and to keep improving it by self play.
>>>
>>> On 1/6/17, Andy <andy.olsen...@gmail.com> wrote:
>>> > What is Ray? Strongest open source bot? Anyone have a link to it?
>>> >
>>> > On Fri, Jan 6, 2017 at 3:39 AM, Hiroshi Yamashita <y...@bd.mbn.or.jp>
>>> wrote:
>>> >
>>> >> If value net is the most important part for over pro level, the
>>> problem
>>> >> is
>>> >> making strong selfplay games.
>>> >>
>>> >> 1. make 30 million selfplay games.
>>> >> 2. make value net.
>>> >> 3. use this value net for selfplay program.
>>> >> 4. go to (1)
>>> >>
>>> >> I don't know when the progress will stop by this loop.
>>> >> But if once strong enough selfplay games are published, everyone can
>>> make
>>> >> pro level program.
>>> >> 30 million is big number. It needs many computers.
>>> >> Computer Go community may be able to share this work.
>>> >> I can offer Aya, it is not open-source though. Maybe Ray(strongest
>>> open
>>> >> source so far)  is better choice.
>>> >>
>>> >> Thanks,
>>> >> Hiroshi Yamashita
>>> >>
>>> >> ----- Original Message ----- From: <fotl...@smart-games.com>
>>> >> To: <computer-go@computer-go.org>
>>> >> Sent: Friday, January 06, 2017 4:50 PM
>>> >> Subject: Re: [Computer-go] it's alphago
>>> >>
>>> >>
>>> >> Competitive with Alpha-go, one developer, not possible. I do think it
>>> is
>>> >> possible to make a pro level program with one person or a small team.
>>> >> Look
>>> >> at Deep Zen and Aya for example. I expect I’ll get there (pro level)
>>> with
>>> >> Many Faces as well.
>>> >>
>>> >> David
>>> >>
>>> >> _______________________________________________
>>> >> Computer-go mailing list
>>> >> Computer-go@computer-go.org
>>> >> http://computer-go.org/mailman/listinfo/computer-go
>>> >>
>>> >
>>> _______________________________________________
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>>
>>
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