-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 You are right, usually they do quite well, but e.g. liberty races with large dragons are quite difficult.
And there must be a reason, why the value net was so wrong in the game alphgo lost:) Am 21.04.2016 um 13:51 schrieb Erik van der Werf: > On Thu, Apr 21, 2016 at 1:20 PM, "Ingo Althöfer" > <3-hirn-ver...@gmx.de> wrote: > >> Likely it is almost impossible for neural nets of "moderate" >> size to identify life/death stati of a groups. >> > > No. Neural nets (even shallow ones like we used over a decade ago) > are quite capable to identify life/death. Sure you can construct > pathological examples that in theory require some form of > recursion, but in practice this now seems to be mostly a > non-issue. > > > > _______________________________________________ Computer-go mailing > list Computer-go@computer-go.org > http://computer-go.org/mailman/listinfo/computer-go > -----BEGIN PGP SIGNATURE----- Version: GnuPG v2.0.22 (GNU/Linux) iQIcBAEBAgAGBQJXGMvEAAoJEInWdHg+Znf4aGkQAKS30Q20g5OzCEqFizt985j1 83kU3JfJgv9kT648+O9xmKvmtgLl7lv9cA6sNDaHlGfTwIGZ3/jM70gk6jkpK9X1 BemYBaZGgxEVgY94gVPTF7HH2WRLe/fLp1kXQeFFYTsp1RXxxBUQklYE9dBjWKuD tExA2hK8l5dNvYPQsfuHz9wR2t3BXMj2Oo6td8guxSgvOwsRRd8n3cQYxNFmXuGt J1yWAKegbhoRwlWdKWsWdmp3PGAS0I1fTruXDLDTFhJX6W7Rp9UmpmuMxixpdjVM qM9veVLzVOiYMyXb2ngk7QNyEKyUBlQlp9R1aHCiWTIMhWaBhbZxha5Vo7fCoI8r mSq4I2jfn0QyTwbPzjlikRhUiqA5J64QzuFxZ/AG0DaA5R828vUT90PmmeqMvhqq SsXf7l9iQkkOZ1jVRdr13Ta0HfDW3sPbGhiLz2sdtrpn8R6zyAhdfk+kmSHPF6MD vAxqhPtpjw66pvrHkeo/EuGV1TDYKtUmmNtdAShruihr9G5O50htiCYix/lhLqBN jBcTosWkPjlnSNWOKRYOgJMPuZxlFEtRgYCwSXUn7GsYBvz5qED0IEFwMMR616Db dRson60EBzvx83Z8KxMN2xjagYQWamkL6KjElqBfu7olE6vzwNFt0SkL51R4FwTN BdvTQXk/UUlM+M0KeVJ+ =0ZrL -----END PGP SIGNATURE----- _______________________________________________ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go