>> In testing I've also noted that a komi of 7.0 or 7.5 is no longer >> reasonable in Frisbee Go... > > Tell us more. > In particular "correct" komi might depend on the parameter p.
I got these win rates at the first turn of matches, in 9x9 with half a million playouts. These values tend to be slightly optimistic. accuracy p komi 0.5 0.2 7.5 31% 22% 3.5 43% 36% 1.5 48% 45% 1.0 49% 47% 0.5 51% 49% 0.0 52% 51% I hope the formatting turns out okay. This is still not taking into account John's input on move legality. Gonçalo On 14/04/2016 17:32, "Ingo Althöfer" wrote: > Hi Goncalo, > > >> I also had another restriction in my program that I forgot to mention: >> 6. Both players must be using the same probability p. > > this will be the case in Leiden. > > >> In testing I've also noted that a komi of 7.0 or 7.5 is no longer >> reasonable in Frisbee Go... > > Tell us more. > In particular "correct" komi might depend on the parameter p. > And a question to all who intend to participate: > Should we have integral komi or dot-5-style? > > Or should we let the bots do komi bidding in the tournament? > > > Cheers, > Ingo. > _______________________________________________ > Computer-go mailing list > Computer-go@computer-go.org > http://computer-go.org/mailman/listinfo/computer-go > _______________________________________________ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go