According to the paper *Mastering the Game of Go with Deep Neural Networks
and **Tree Search*, the main part of both the policy and value network is a
5*5 conv layer followed by eleven 3*3 conv layer. Therefore, after the last
conv layer, the maximum "information propagation length" is (5-1)/2 +
11*(3-1)/2 = 13, which is insufficient for covering the full board.

It might not have been a big problem though, as tree search and MC rollouts
should mitigate most deficiencies to a large extent. However, during the
opening, realising the correlation between distant stones would be quite
important, provided that tree search would not help much while MC rollouts
might not provide a unbiased view.

It seems to me that DCNN are not perfect for Go. Anyway, apparently that's
enough for beating top human level.
_______________________________________________
Computer-go mailing list
Computer-go@computer-go.org
http://computer-go.org/mailman/listinfo/computer-go

Reply via email to