Le 23/11/2009 à 15:04, Don Dailey a écrit :
> On Mon, Nov 23, 2009 at 1:58 AM, Robert Jasiek <jas...@snafu.de> wrote:
> 
> > Don Dailey wrote:
> > > this simplification of the rules
> >
> > Simplification? It does not even simplify strategy.
> >
> 
> I am asserting that a properly modified bot is going to better at this
> variant of the game.   It's way easier to play go like a beginner who is
> focused more on not losing points on the board.
> 
> If you remember, we started programming MC that way and it was harder to
> beat them by high scores but it was easier to beat them. 

Yes, but the aim was to win, not to win by a lot, this is NOT the same rules.
I don't think we can guess if the bot are weaker or stronger with this new
rules  (i guess it's about the same :-) )


> Then it was
> discovered that scoring wins and losses made a huge difference in their
> ability to win.    This is pretty much a proof that playing for score is a
> significantly DIFFERENT strategy.     It almost certainly has to be a
> simpler strategy because it's more like how weaker players play the game.


http://www.suomigo.net/wiki/HahnSystem  says it forces players to fight more.
and improves reading skill.

For sure it would be fun for people to watch a kgs hahn tournament, with
bots fighting hard and crushing the weaker one. 
(with R.Jasiek rule : 1 point on board gives 1 point for tournament)

btw, gnugo would be better at this, as it tries to maximise score.

Alain
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