Le 23/11/2009 à 15:04, Don Dailey a écrit : > On Mon, Nov 23, 2009 at 1:58 AM, Robert Jasiek <jas...@snafu.de> wrote: > > > Don Dailey wrote: > > > this simplification of the rules > > > > Simplification? It does not even simplify strategy. > > > > I am asserting that a properly modified bot is going to better at this > variant of the game. It's way easier to play go like a beginner who is > focused more on not losing points on the board. > > If you remember, we started programming MC that way and it was harder to > beat them by high scores but it was easier to beat them.
Yes, but the aim was to win, not to win by a lot, this is NOT the same rules. I don't think we can guess if the bot are weaker or stronger with this new rules (i guess it's about the same :-) ) > Then it was > discovered that scoring wins and losses made a huge difference in their > ability to win. This is pretty much a proof that playing for score is a > significantly DIFFERENT strategy. It almost certainly has to be a > simpler strategy because it's more like how weaker players play the game. http://www.suomigo.net/wiki/HahnSystem says it forces players to fight more. and improves reading skill. For sure it would be fun for people to watch a kgs hahn tournament, with bots fighting hard and crushing the weaker one. (with R.Jasiek rule : 1 point on board gives 1 point for tournament) btw, gnugo would be better at this, as it tries to maximise score. Alain _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/