i was puzzeling is dynamic komi not also usefull for
- early pass, (only play if a move is better than a pass) - preventing horizon effect. (pushing losses over the search horizon) (not so sure about this but MTSC/ utc doesn't seem to prevent it on its own, what i find s bit puzelling on its self) -strong play in lost games. preventing braindead moves (even if the game is lost the program can still play strong, just adjust the komi so that some moves are better than others) resignation can than be defined as points behind. (resign if more than 5 points behind but keep playing if 1-4 points behind) -strongest play at won positions, (if all moves lead to a win, dynamic komi can decide what is the best move) - whole number komi. for player just play like the komi higher (for white) or lower (for black) so for the program a dfraw become a win for the player. (but even then a win is better than a draw, so it is all a bit fidely but whith the progress on the 9x9 front, when solving small board go comes into view the problems around whole number komi needs addresing. _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/