I wrote an IGS client.  It's integrated into Many Faces.  Since Many Faces
can be a GTP server to your engine, you should be able to use Many Faces to
play your engine against people on IGS.

Or you can write your own IGS client.  The IGS interface is not documented,
but it's ASCII, so it's pretty easy to reverse engineer it.  If you own Many
Faces, the Internet Debug Console will show you all the IGS messages.

David

> -----Original Message-----
> From: computer-go-boun...@computer-go.org [mailto:computer-go-
> boun...@computer-go.org] On Behalf Of Folkert van Heusden
> Sent: Saturday, September 05, 2009 9:07 AM
> To: computer-go@computer-go.org
> Subject: [computer-go] IGS?
> 
> Hi,
> 
> Does anyone know how to interface your go program to IGS? It is already
> on KGS and CGOS but would like to have it play on IGS as well.
> 
> 
> Folkert van Heusden
> 
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