Łukasz Lew wrote:
I would like to rephrase my question: Let's measure prediction of pro moves of a whole engine while modifying heavy playouts / MCTS in the engine. How well might it work?
Probably not well. Because what matters is not how often you play strong moves, but how often you avoid blunders. _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/