Hi Jason,

Thanks for your numbers. I might try to limit my bot to 50k playouts and 1
core, but I usually simulate as long as time permits. Do you suspect my
pure UCT version has bugs, too, judging from its rating? I find it hard to
find good tests for the correctness of a program depending on "randomness",
and even harder to find bugs. Maybe we can set up our bots to play under
similar circumstances on CGOS.

Regards,
Isaac

> My bot is about 1/4-1/2 of the speed of yours, but here are my strength
> numbers (median of reported bayeselo numbers below):
>             HouseBot     Rango_004
> RAVE - 1778 ELO     1721 ELO
> UCT    - 1587 ELO     1642 ELO
> 
> Given the tremendous speed difference between our bots, I suspect you may
> have some debugging to do :(  I'll try to put my bot up on CGOS again in
> the
> next few days.  Maybe some head to head games will best answer how our
> implementations compare to each other.


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