Just a remark, no advice: "the" suicide rule, "the" ko rule and "the" score 
depend on the rules under which the game is played.
 
Dave

________________________________

Van: computer-go-boun...@computer-go.org namens Ernest Galbrun
Verzonden: za 10-1-2009 22:01
Aan: computer-go
Onderwerp: Re: [computer-go] Black/White winning rates with random playout?


Hello everyone, 

I am trying to do some genetic experiment with virtual go players I programmed 
using basic neuronal network technology. The principle is to test my randomly 
mutated players against each other and to kill the losers. I have used Opengo 
library to make my players play against each other, the problem is that opengo 
does not have any scoring capability, so I am never certain about the result of 
a game ; and opengo has still some bugs, especially when making computer 
players play against each other.

Could someone tell me what program (if any) I could use to make the players 
play against each other, given that :
- My players dont know anything about the suicide and the ko rule.
- Thay can't count the score by themselves.

Ernest Galbrun

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