Just a remark, no advice: "the" suicide rule, "the" ko rule and "the" score depend on the rules under which the game is played. Dave
________________________________ Van: computer-go-boun...@computer-go.org namens Ernest Galbrun Verzonden: za 10-1-2009 22:01 Aan: computer-go Onderwerp: Re: [computer-go] Black/White winning rates with random playout? Hello everyone, I am trying to do some genetic experiment with virtual go players I programmed using basic neuronal network technology. The principle is to test my randomly mutated players against each other and to kill the losers. I have used Opengo library to make my players play against each other, the problem is that opengo does not have any scoring capability, so I am never certain about the result of a game ; and opengo has still some bugs, especially when making computer players play against each other. Could someone tell me what program (if any) I could use to make the players play against each other, given that : - My players dont know anything about the suicide and the ko rule. - Thay can't count the score by themselves. Ernest Galbrun
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