On 28-nov-08, at 17:28, [EMAIL PROTECTED] wrote:

I would be very interested to see the RAVE code from Valkyria. I'm sure others would be too.


I'm much more interested in a general concise description. If such a description cannot be given easily, then I think there's little point including it in the definition of a MCTS reference engine.

I found a serious flaw in my code collecting the AMAF scores, which explains why I wasn't seeing any gains so far with AMAF turned on. Now over the first 100+ games UCT+RAVE scores 90% over plain UCT. I'm going to run a test overnight, but so far it looks good. It should have collected a few thousand samples by tomorrow.

Hopefully next week I can go back to testing my list of playout improvements, which is why I started making the MCTS reference implementation in the first place. This RAVE stuff caused a bit of a distraction, but it's nice to have if it works.

Mark
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