Bob, take a look at Arimaa.  It's a relatively new game, but fun for people,
and very very difficult for computers.

David

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:computer-go-
> [EMAIL PROTECTED] On Behalf Of Bob Hearn
> Sent: Tuesday, November 18, 2008 10:13 AM
> To: computer-go
> Subject: Re: [computer-go] Re: Opportunity to promote ...
> 
> 
> On Nov 17, 2008, at 11:34 PM, Ingo Althöfer wrote:
> 
> > Dear Bob Hearn,
> >
> > it is not what you have been looking for, but nevertheless
> > I want to ask you if the title of your talk
> > "Games Computers Can't Play" is still up-to-date.
> >
> > I would accept something like
> > "Games Computers Could not play well before 2003",
> > but Monte Carlo has changed our world.
> 
> Dear Ingo,
> 
> First, the title is deliberately provocative. Also, though, the talk
> is not just about go: some of it is about formally undecidable games,
> that computers provably can't play well (and of course, that humans
> can't either!). Surprisingly, some of these games can be played with
> finite physical resources (unlike, say, an infinite Turing-machine
> tape). One real game that is a good candidate for being undecidable
> (though it hasn't been proven) is Rengo Kriegspiel: team blindfold go.
> I've played this a few times.
> 
> Bob
> 
> ---------------------------------------------
> Robert A. Hearn
> Neukom Institute for Computational Science, Dartmouth College
> [EMAIL PROTECTED]
> http://www.dartmouth.edu/~rah/
> 
> 
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