On Tue, 2008-10-28 at 12:22 -0400, Michael Williams wrote:
> I ran a quick test of the check in question combined with the decaying 
> playouts.  The one WITH the check won 70% at 2000 playouts over a 200 game 
> match.

I just queried my results at 4096 playouts and get very different
numbers.    It has only played 257 games so far, but the stats are 56.4%
- far from 70%.  

It could be that:

  1.  I have a buggy implementation.
  2.  You have a buggy implementation of the non-enhanced version.
  3.  Diminishing returns (you played 2000, I played 4096
  4.  Statistical noise.  (you high, me low, etc.)

It could be some combination of the above or something else.

I'm going to try a specific test of 2000 playouts.

- Don



irb(main):004:0> 
irb(main):005:0* 145 / 257.0
=> 0.56420233463035
irb(main):006:0> 





> 
> Don Dailey wrote:
> > On Tue, 2008-10-28 at 14:08 -0200, Mark Boon wrote:
> >> Don,
> >>
> >> Don't get me wrong, I understand very well where you're coming from.  
> >> It's very handy to have a concise defintion of a minimalist playing  
> >> program that can be used to check correctness. The main reason I  
> >> thought Michael's idea was worth considering was that it was both  
> >> simpler AND played better AND scaled better. But if in order to get
> >> a  
> >> meaningful boost in strength you have to maintain some sort of check  
> >> whether a move was played by one side before, then I agree it may be  
> >> better to leave his improvement out of the reference specification.
> > 
> > The important idea here of course is the decaying weights, not whether
> > to do the "already played" check.   It's clearly simpler not to do the
> > check.   And with decaying weights ignoring the check would have less
> > impact anyway.   So don't get me wrong either,  I definitely like the
> > idea and find it a useful enhancement. 
> > 
> > I think we will accumulate a number of useful enhancement to the simple
> > reference bot and I want to track them on this web site (the web site
> > that doesn't yet exist :-)
> > 
> > - Don
> > 
> > 
> > 
> > 
> >>         Mark
> >>
> >> ------------------------------------------------------------------------
> >>
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> 
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