Congrat's to the Mogo team.  Very exciting development.


On Thu, 2008-08-07 at 22:26 -0700, Dave Dyer wrote:
> I watched all the games, and I must say, mogo performed really badly
> at the blitz games, and quite a bit better at the 1-hour game. I'd still
> take any claims of dan level play with lots of salt.

Years ago we found the same issue with our parallel chess program.  It
was difficult for us to utilize the full power of 2000 processors on
short controls for various reasons.   It's possible that this is an
issue.

> 
> My take-away from watching the match is that blitz performance wasn't
> at all representative.   A human playing blitz games might do 90% as
> well as at a full length game, whereas mogo's performance looked like
> it scaled more linearly.
> 
> I also wonder how much playing with a 9 or more stone handicap affected
> it's apparent strength.  It's an awful lot easier to appear competent
> when you start with 9 stones.  It looked to me like mogo got totally
> demolished  any place the pro concentrated his attack, except in the
> lower-right where the pro was caught being careless.

But this is where Mogo was praised, for not being distracted by such
attacks.  

> 
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