I am curious about the eye rule situation since I am at that stage of my 
implementation of the board/playout code. currently I have only implemented the 
basic rules of the game so that no illegal moves are possible (no superko rule) 
but undesirable stuff like filling your own eye spaces still are. 

I am curious how and when are the eye lists being calculated using the scheme 
described above. Also one related issue is that for certain LD shapes wont you 
still inadvertently fill your own eye space? 

Regards,

Carter


      
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