I wouldn't stop there. I'd like a static analyzer to add tactical smarts to playouts. If there's a pre-existing nakade, seki, etc, the playouts should get it right.
On Feb 1, 2008 10:34 AM, Michael Williams <[EMAIL PROTECTED]> wrote: > I think we would all agree that UCT+MC is quite good for strategy but not > so good with tactics. I'd like to see this hybrid engine: One that starts > with a > traditional full-board static analysis (with local tactical searches), > looking for urgent moves. If it finds an urgent move, it makes it. If the > position is > relatively quiet, it uses UCT+MC to find a good strategic play. > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ >
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