>
> I am concerned that the current study is, as Jacques has so ably described, a 
> study of a restricted game where nakade and certain other moves are 
> considered to be illegal; this restricted game approaches the game of Go, but 
> the programs have certain blind spots which humans can and do take advantage 
> of. These aren't computer-specific blind spots; humans train on 
> life-and-death problems in order to gain an advantage over other humans also. 
>   
This is good news and nothing to worry about.    You are basically
saying mogo has a bug, and if this bug is fixed then we can expect even
better scalability.     So any success here can be viewed as a lower
bound on it's actual rating. 

If a nakade fixed version of mogo (that is truly scalable) was in the
study,  how much higher would it be in your estimation?    

- Don

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