Song wrote: >> Yes. Please reread compgo123's message. >> > > OK, I can understand it now. Thanks. > > So do we also can consider of ignore KO's rule when doing game evaluation > (play-out simulation) ? > That's what the argument has been about.
In my opinion, you can ignore superko but not simple-ko in the play-outs. - Don > > >> Michael Williams <[EMAIL PROTECTED]> wrote: >> > > >> Yes. Please reread compgo123's message. >> >> Song wrote: >> >>> I learned many things, thank you very much. >>> >>> I want to know one more thing. >>> If the GO rules standardized on one ruleset that forbid suicide, >>> At that time, do you still disscuss suicide and use it in game evaluation ? >>> >>> Song >>> >>> >>> >>>> [EMAIL PROTECTED] wrote: >>>> >>>> Suicide issue is discussed here in the context of game evaluation, not >>>> game playing. For the purpose of game evaluation, one can do the >>>> simualtion anyway one want?to as long as it gives a good evaluation value. >>>> >>>> DL >>>> >>>> >>>> -----Original Message----- >>>> From: Song <[EMAIL PROTECTED]> >>>> To: computer-go <computer-go@computer-go.org> >>>> Sent: Thu, 17 Jan 2008 7:21 am >>>> Subject: Re: [computer-go] Suicide question >>>> >>>> >>>> >>>> Hi, All. Thank you very much. >>>> >>>> So Suicide is legal in Ying and New Zealand rules, >>>> but is illegal in Chinese and Japanese and AGA and CGOS rules, >>>> >>>> I have heard Chinese and Japanese rules are the most important rulesets in >>>> GO >>>> world. >>>> Then why we are discussing it so seriously ? >>>> >>>> Song >>>> >>>> >>>> >>>>> Nick Wedd <[EMAIL PROTECTED]> wrote: >>>>> In message <[EMAIL PROTECTED]>, Song >>>>> <[EMAIL PROTECTED]> writes >>>>> >>>>>> Suicide is illegal in Chinese rules and Japanese rules, isn't it ? >>>>>> >>>>> Yes. But suicide is legal under Ing (SST) rules, and under New Zealand >>>>> rules. >>>>> >>>>> An unscrupulous program, finding itself in a poor position while playing >>>>> under Ing or NZ rules, may try to play a suicide move in the hope that >>>>> its opponent will refuse to play on. It's generally easy to find a >>>>> suicide move: find your opponent's smallest solid eye having more than >>>>> one point in it, and on successive moves fill this eye until it is full. >>>>> >>>>> Nick >>>>> -- >>>>> Nick Wedd [EMAIL PROTECTED] >>>>> _______________________________________________ >>>>> computer-go mailing list >>>>> computer-go@computer-go.org >>>>> http://www.computer-go.org/mailman/listinfo/computer-go/ >>>>> >>>> _______________________________________________ >>>> computer-go mailing list >>>> computer-go@computer-go.org >>>> http://www.computer-go.org/mailman/listinfo/computer-go/ >>>> >>>> >>>> ________________________________________________________________________ >>>> More new features than ever. Check out the new AOL Mail ! - >>>> http://webmail.aol.com >>>> >>> _______________________________________________ >>> computer-go mailing list >>> computer-go@computer-go.org >>> http://www.computer-go.org/mailman/listinfo/computer-go/ >>> >>> >> _______________________________________________ >> computer-go mailing list >> computer-go@computer-go.org >> http://www.computer-go.org/mailman/listinfo/computer-go/ >> > > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ > > _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/