Song wrote:
>> Yes.  Please reread compgo123's message.
>>     
>
> OK, I can understand it now. Thanks.
>
> So do we also can consider of ignore KO's rule when doing game evaluation 
> (play-out simulation) ?
>   
That's what the argument has been about.

In my opinion, you can ignore superko but not simple-ko in the play-outs. 

- Don


>
>   
>> Michael Williams <[EMAIL PROTECTED]> wrote:
>>     
>
>   
>> Yes.  Please reread compgo123's message.
>>
>> Song wrote:
>>     
>>> I learned many things, thank you very much.
>>>
>>> I want to know one more thing. 
>>> If the GO rules standardized on one ruleset that forbid suicide,
>>> At that time, do you still disscuss suicide and use it in game evaluation ?
>>>
>>> Song
>>>
>>>
>>>       
>>>> [EMAIL PROTECTED] wrote:
>>>>         
>>>> Suicide issue is discussed here in the context of game evaluation, not 
>>>> game playing. For the purpose of game evaluation, one can do the 
>>>> simualtion anyway one want?to as long as it gives a good evaluation value. 
>>>>
>>>> DL
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: Song <[EMAIL PROTECTED]>
>>>> To: computer-go <computer-go@computer-go.org>
>>>> Sent: Thu, 17 Jan 2008 7:21 am
>>>> Subject: Re: [computer-go] Suicide question
>>>>
>>>>
>>>>
>>>> Hi, All. Thank you very much.
>>>>
>>>> So Suicide is legal in Ying and New Zealand rules, 
>>>> but is illegal in Chinese and Japanese and AGA and CGOS rules,
>>>>
>>>> I have heard Chinese and Japanese rules are the most important rulesets in 
>>>> GO 
>>>> world.
>>>> Then why we are discussing it so seriously ? 
>>>>
>>>> Song
>>>>
>>>>
>>>>         
>>>>> Nick Wedd <[EMAIL PROTECTED]> wrote:
>>>>> In message <[EMAIL PROTECTED]>, Song 
>>>>> <[EMAIL PROTECTED]> writes
>>>>>           
>>>>>> Suicide is illegal in Chinese rules and Japanese rules, isn't it ?
>>>>>>             
>>>>> Yes.  But suicide is legal under Ing (SST) rules, and under New Zealand 
>>>>> rules.
>>>>>
>>>>> An unscrupulous program, finding itself in a poor position while playing 
>>>>> under Ing or NZ rules, may try to play a suicide move in the hope that 
>>>>> its opponent will refuse to play on.  It's generally easy to find a 
>>>>> suicide move: find your opponent's smallest solid eye having more than 
>>>>> one point in it, and on successive moves fill this eye until it is full.
>>>>>
>>>>> Nick
>>>>> -- 
>>>>> Nick Wedd    [EMAIL PROTECTED]
>>>>> _______________________________________________
>>>>> computer-go mailing list
>>>>> computer-go@computer-go.org
>>>>> http://www.computer-go.org/mailman/listinfo/computer-go/
>>>>>           
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