2008/1/10, [EMAIL PROTECTED] <[EMAIL PROTECTED]>: > > Hi Sylvain, > Have you finished your thesis? We are eager to read it:-)
Hi, Yes I did! :).It is not on my website, but will (soon?). However, you should not be so eager to read it :) Cheers, Sylvain On 1/10/08, Sylvain Gelly <[EMAIL PROTECTED]> wrote: > > Hi, > > > > I guess the public version of MoGo was designed with a > > > focus on 9x9 and not 19x19. > > > > It was not more on 9x9 that 19x19, it was more or less the best settings > of > > MoGo against gnugo at the moment I left the developpement (early > september) > > for both 9x9 and 19x19. > > > > > > Or is there something else I should be > > > including on the command line? > > > > As other said, but just to confirm: > > --playsAgainstHuman 0 > > Also you have to specify > > --totalTime 300 > > > > if 300 is the number of seconds of the games. If not, MoGo does not care > > about the time left, and will just play a constant time per move, > loosing by > > time with no other worry :). > > > > The release is designed to play against human on a server/client which > > supports a scoring taking into account the dead stones. On cgos you have > to > > capture all dead stones. > > As for the rating, I don't know all the changes that has been done on > CGOS > > since then, but on the old 19x19 one, the rating should be more than > 2100 or > > 2200. > > > > Hoping this helps, > > Sylvain > > > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ >
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