Sylvain Gelly wrote:
As other said, but just to confirm:
--playsAgainstHuman 0
Also you have to specify
--totalTime 300
if 300 is the number of seconds of the games. If not, MoGo does not care
about the time left, and will just play a constant time per move,
loosing by time with no other worry :).
It looks like MoGo does respect the time_left commands from GTP, so I
don't think the totalTime parameter is required in this case.
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