I don't want to add more mechanisms.   You can build your own mechanism
by making your own password naming convention or bot naming
convention.    For instance you can use the underscore character to
build separate families of bots and still keep your own branding. 

We might at some point make a web page that groups bots by family so
that it's publicly visible and easy to see which bots do not play each
other.  

> PS: Will this new feature be committed into the subversion repository
for CGOS?

Yes, when I do this I will use the sourceforge system.  

- Don


 
Jason House wrote:
>
>
> On Dec 13, 2007 2:37 PM, Don Dailey <[EMAIL PROTECTED]
> <mailto:[EMAIL PROTECTED]>> wrote:
>
>     I am considering to enforce this basic protocol on the server soon:
>
>          Programs of the same "family" will not be paired against each
>     other.
>
>
> I frequently look at the games between my bot version more than I look
> at them with other bots.  This is unfortunately a side-effect of
> having few (9x9) bots in the 1200-1400 ELO range.  I like using
> similar names and the same password since it lets me keep my sanity
> when switching between machines!
>
> If the family feature is added, I'd like another mechanism to control
> the family settings.  I suspect that a programmer's decision to have
> their bots play each other (or not) may change with time.  It'd be
> nice if that was supported.
>
> PS: Will this new feature be committed into the subversion repository
> for CGOS?
> ------------------------------------------------------------------------
>
> _______________________________________________
> computer-go mailing list
> computer-go@computer-go.org
> http://www.computer-go.org/mailman/listinfo/computer-go/
_______________________________________________
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/

Reply via email to