Now it is only 2282 nodes, and it still has maybe bugs. It returns
immediately which is good, I have hopes for that it comes better even it has
no bugs because it lacs move ordering logic,
If I only find couple bugs its start to be what I expected. Then need to
make desision is it good enough to be used in bot code in such or
should it be used to train static patterns.
t. Harri
----- Original Message -----
From: "David Fotland" <[EMAIL PROTECTED]>
To: "'computer-go'" <computer-go@computer-go.org>
Sent: Thursday, December 13, 2007 5:14 AM
Subject: RE: [computer-go] Microsoft Research Lectures: Akihiro Kishimoto
This is awful for such a simple problem. Many Faces' static evaluation
function sees that the white group is unsettled, and
the life/death search finds the B2 killing move in one node (since after
B2
the group is dead with no further search, and the move generator returns
B2
as the first candidate move). It spends another 100 nodes proving that D1
and D3 lead to a ko, and the other moves don't work.
David
> For example current version(not released) goes trought 162438 nodes
before
> it proofs black B2 kills(without any ordering help).
. . . . . . .
. . . . . . .
B B B B B . .
w w w . B . .
. . . w B . .
. . w . B . .
A B C D E F G
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