Just found the corresponding paper at
http://www.cs.ualberta.ca/~mmueller/ps/aaai05-tsumego.pdf
and some Japanese slides (maybe someone could translate parts different from
the paper?) at http://www.fun.ac.jp/~kishi/ppt_file/invited_talk_UT.ppt

The algorithm claims to be more efficient than alpha-beta, but also seems
unable to deal with open problems...

On 11/5/07, Lars Nilsson <[EMAIL PROTECTED]> wrote:
>
> On 11/5/07, Adrian Petrescu <[EMAIL PROTECTED]> wrote:
> > As a public lectures, do these things get recorded and posted online
> > anywhere, Google Techtalk-style? This looks like a really interesting
> talk,
> > but I live nowhere near where this is being held. Is there any way at
> all?
>
> Perhaps it'll be available here,
> http://www.researchchannel.org/prog/displayinst.aspx?fID=880.
>
> Lars Nilsson
>
> >
> > Thanks for bringing this to our attention at any rate :)
> >
> >
> > On 11/5/07, Jack <[EMAIL PROTECTED]> wrote:
> > > This may be of interest
> > > JL
> > >
> > >
> > > -----Original Message-----
> > > From: Sarah Nightingale (Interaction Recruitment PLC)
> > > [mailto:[EMAIL PROTECTED]
> > > Sent: 05 November 2007 17:25
> > > To: Jack Lang
> > > Subject: Microsoft Research Lectures: Akihiro Kishimoto, Future
> > > University-Hakodate
> > >
> > > MICROSOFT RESEARCH LECTURE
> > > This is a PUBLIC lecture
> > > ________________________________________
> > > TITLE: Developing the Best Life and Death Solver in Go
> > > SPEAKER: Akihiro Kishimoto
> > > INSTITUTION: Future University-Hakodate
> > > HOST: David Stern
> > > DATE: 13 November 2007
> > > TIME: 15:00 - 16:00
> > > MEETING ROOM: Lecture-room small(50 seats)
> > > ADDRESS: Microsoft Research Ltd, 7 J J Thomson Avenue (Off Madingley
> > Road),
> > > Cambridge
> > > Computer Go is one of the ultimate challenges for games research.
> Despite
> > of
> > > a lot of efforts for building state of the art programs, Go is still
> > > resistant to current AI techniques, even for solving subproblems such
> as
> > > Life and Death, or tsume-Go. This talk presents the techniques behind
> > > TsumeGo Explorer, a high-performance tsume-Go solver. TsumeGo Explorer
> > uses
> > > df-pn(r), a new search algorithm that improves the depth-first
> > proof-number
> > > search algorithm. The program also contains domain-dependent
> enhancements.
> > > In empirical tests, TsumeGo Explorer out performs GoTools, which has
> been
> > > the undisputedly best tsume-Go solver for the last 15 years.
> > >
> > >
> > >
> > >
> > >
> > > ---
> > > You are currently subscribed to msrclectures as: [EMAIL PROTECTED]
> > > To unsubscribe send a blank email to
> > >
> >
> [EMAIL PROTECTED]
> > > m
> > > Please see our Privacy Statement:
> > > http://research.microsoft.com/msrsupp/privacy.htm
> > >
> > > _______________________________________________
> > > computer-go mailing list
> > > computer-go@computer-go.org
> > > http://www.computer-go.org/mailman/listinfo/computer-go/
> > >
> >
> >
> > _______________________________________________
> > computer-go mailing list
> > computer-go@computer-go.org
> > http://www.computer-go.org/mailman/listinfo/computer-go/
> >
> _______________________________________________
> computer-go mailing list
> computer-go@computer-go.org
> http://www.computer-go.org/mailman/listinfo/computer-go/
>
_______________________________________________
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/

Reply via email to