It seems like adaptation in the context of a game of Go just making the best response to the opponent's move, however unexpected. So, if there were such a thing as a perfect Go player, it would have no need to learn, but it would be perfectly adaptive, in this context.
Of course, one could also test how adaptive a computer player is to other changes in context; for example, by changing the rules on time, or switching from Chinese to Japanese rules (or even some made-up rule variant), or changing the board size, or using irregularly shaped boards, or asking it to explain a move in a way that a human would understand, or playing a good teaching game for a beginner, or even playing a different game altogether. The ability to adapt to such changes seems closer to what I'd call general-purpose intelligence. - Brian _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/