It seems like adaptation in the context of a game of Go just making
the best response to the opponent's move, however unexpected.  So, if
there were such a thing as a perfect Go player, it would have no need
to learn, but it would be perfectly adaptive, in this context.

Of course, one could also test how adaptive a computer player is to
other changes in context; for example, by changing the rules on time,
or switching from Chinese to Japanese rules (or even some made-up rule
variant), or changing the board size, or using irregularly shaped
boards, or asking it to explain a move in a way that a human would
understand, or playing a good teaching game for a beginner, or even
playing a different game altogether.

The ability to adapt to such changes seems closer to what I'd call
general-purpose intelligence.

- Brian
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