On Thu, 2007-07-05 at 00:53 +0200, Benjamin Teuber wrote: > And how much would generating patterns from pro games be cheating? How > about a system that gives a reward to shapes it actually played in a > game, the pro games are then used as seed to start the system..
I have posted before about the evils of trying to extract knowledge from human games. I don't think it is very effective compared to generating that knowledge from computer games for several reasons. Of course I realize this is not a popular point of view! - Don > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/