We felt also, that even if it works, the improvement
measured in Elos would not be very spectacular. The Elo/Effort ratio is low.
I was simply too lazy (or too professional) to give it a try.

it might be fun (even from a non-FPGA point of view) to try it just
to see where it lies versus a convential piece of code on equivalent
hardware.

the game length is roughly the same, or smaller, and the number
of move choices is quite a bit more limited than a 19x19 go board,
(although larger than a 9x9 board in the sense that in the endgame
the board is often fairly empty rather than full) so it might be surprisingly
successful.

Backgammon has the big advantage, that the dices generate the randomness. Its not fully clear how to do this in chess. GM Lutz had more forced variations in mind. Its another matter who to determine forcedness. Inspite all the nasty details the idea sounds interesting.

Chrilly

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