Posting that code would be really helpful! I too was thinking about modifying libego's move choosing algorithms. But I haven't gotten anywhere yet since I have been working on a proof of concept experiment for what I will be planning to do later.
- George On 6/17/07, Darren Cook <[EMAIL PROTECTED]> wrote:
> libego is a very optimised library. indeed, very hard > to change. If it fits your needs, go for it. Its > simply the best you can do. > > BUT, If you want to try different MCGO approachs with > libego, I'm sure it will be far more hard to change > than using slowish java. I've been refactoring the libego playouts to allow me to easily plug in different move choosing algorithms, and choose between them at run-time. I was willing to accept a slight slowdown, but ironically got a 5% speed-up (on random playouts). I want to work on the interface a bit, but then I'll post my code. Darren _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/
_______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/