Posting that code would be really helpful!  I too was thinking about
modifying libego's move choosing algorithms.  But I haven't gotten
anywhere yet since I have been working on a proof of concept
experiment for what I will be planning to do later.

- George

On 6/17/07, Darren Cook <[EMAIL PROTECTED]> wrote:
> libego is a very optimised library. indeed, very hard
> to change. If it fits your needs, go for it. Its
> simply the best you can do.
>
> BUT, If you want to try different MCGO approachs with
> libego, I'm sure it will be far more hard to change
> than using slowish java.

I've been refactoring the libego playouts to allow me to easily plug in
different move choosing algorithms, and choose between them at run-time.
I was willing to accept a slight slowdown, but ironically got a 5%
speed-up (on random playouts).

I want to work on the interface a bit, but then I'll post my code.

Darren

_______________________________________________
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/

_______________________________________________
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/

Reply via email to