> libego is a very optimised library. indeed, very hard
> to change. If it fits your needs, go for it. Its
> simply the best you can do. 
> 
> BUT, If you want to try different MCGO approachs with
> libego, I'm sure it will be far more hard to change
> than using slowish java.

I've been refactoring the libego playouts to allow me to easily plug in
different move choosing algorithms, and choose between them at run-time.
I was willing to accept a slight slowdown, but ironically got a 5%
speed-up (on random playouts).

I want to work on the interface a bit, but then I'll post my code.

Darren

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