According to the report on MoGo (RR-6062), its playout part seems pruning not interesting moves using patterns.
-gg Darren Cook: <[EMAIL PROTECTED]>: >>>> With infinite resource, i agree that random playout will find the >best move. >>>> But it seems that nothing is guaranteed for heavy playout. > >>> As Don pointed out before, the reason it converges to perfect play is >>> because of the UCT part, not because of the playout part. > >> If the playout part prunes some moves, nothing is guaranteed. > >I believe the point is that UCT never prunes moves. The playouts >performed at UCT leaf nodes are just to give an estimate to help UCT >decide which part of the tree to explore next. I.e. heavy vs. light >playouts are like intelligent vs. random move ordering in alpha-beta. > >Darren -- [EMAIL PROTECTED] (Kato) _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/