On Thu, 2007-01-04 at 15:57 +0200, Petri Pitkanen wrote:
> Also It is good that unsound invasions are punished. This is supposed
> to be game of skill. If someone make silly invasion that does not
> require answer, the more skilled player i.e player that correctly
> passes should be awarded a point for his skill. 

No, this inhibits the application of skill.   A "silly" invasion that
wastes time is punished in all rules sets,  but in Chinese it may not
be silly if it doesn't waste time - Japanese rules unfairly defines
these moves as "silly."

Chinese is better in this regard.   You can try these invasions and 
put your opponent under pressure to refute them.   

When a Japanese player has a possible invasion that he knows is
difficult
but possible to defend,  he must decide whether to play "correctly" or
whether to gamble that his opponent won't be able to find the defense.

With Chinese you can attack without inhibition in this situation and
force your opponent to prove his skill.    You can play more exciting
games with Chinese rules.

- Don
 

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