Yes,

Someone mentioned random as being infinitely weak but there is no
such thing.    Resigning on the first move is as weak as you can
get.

The random player isn't really random, it doesn't fill it's eyes.
There are strategies to play MUCH worse than random as you
point out.

I don't believe the random player is particularly easy to take
advantage of.  Of course it's very easy to beat, but it has 
no special "quirks" compared to more deterministic algorithms.

That's part of the reason I feel it's a good baseline.

- Don



On Thu, 2006-12-28 at 18:19 +0100, [EMAIL PROTECTED] wrote:
> I don't think it is possible to determine the weakest possible level.
> One could make a program that plays much worse than random. It would
> for instance rather fill its eyes than pass. I don't think any
> handicap will be enough to allow such a player to win. Especially when
> the (human) opponent knows the anti-tactics that were built into the
> program.
> 
> Dave
> 
> ----- Oorspronkelijk bericht -----
> 
> Van: Don Dailey <[EMAIL PROTECTED]> 
> 
> Datum: donderdag, december 28, 2006 4:23 pm 
> 
> Onderwerp: Re: [computer-go] Interesting problem 
> 
> > 
> > 
> > On Wed, 2006-12-27 at 22:53 -0500, Don Dailey wrote: 
> > > It turns out that I did not turn off all of the stuff 
> > > that strengthened the random player - so hopefully I 
> > > have much weaker players now. 
> > > 
> > > (There was a bug that made the program too strong :-) 
> > > 
> > > - Don 
> > 
> > Addendum: 
> > 
> > However, there still is a large gap between purely random 
> > and 1 simulation MC. Well over 100 ELO points. 
> > 
> > - Don 
> > 
> > 
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> > computer-go@computer-go.org 
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> >  
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