I may need to break down and learn something about graphics and drawing. I use NSBezierPath in a -[NSView drawRect:] to do an engineering-style drawing. Here is a tiny arrowhead pointing to a vertical “dimension line”: Not very nice. If instead I draw this in a graphics program, with antialiasing off, and save to a png file, the result is much clearer. (Its accuracy is a little compromised, but that’s OK.) Of course this is an old problem, which, I think, goes away with Retina displays. But this is for an update to an OS X app, many of whom’s users have non-Retina displays.
Is there a way to draw thin lines in code, and get good results on non-Retina displays? What should I read to learn how? Jerry _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com