I’ve seen bog-standard code to initialize a shared instance like: > + (SomeSingleton *) sharedInstance > { > static SomeSingleton *sharedInstance = nil; > static dispatch_once_t onceToken; > static dispatch_once_t onceToken; > dispatch_once(&onceToken, ^{ > sharedInstance = [[SomeSingleton alloc] init]; > }); > return sharedInstance; > }
What happens if that initialization fails? Shouldn’t there be a test for NIL and a reset of the “onceToken” somewhere?… (Or is the chance of failure too unlikely?) — Daryle Walker Mac, Internet, and Video Game Junkie darylew AT mac DOT com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com