Hi everyone, i recently made a set of 2 command lines apps in Cocoa, that use Distributed objects to communicate. In fact, the first app is the client that sends a message, the second app is the server the vends the object. Everything works ok!!!
Then i tried to make these 2 apps GUI based. I used the same code. The server vends the object, but the client is unable to get the connection. It always gets a nil connection. In fact when i check the number of available connections from the client using: [NSConnection allConnections] it always return zero connections. The only difference in my code is that in the GUI server app, i don't use: [[NSRunLoop currentRunLoop] run] since the GUI app has its own runLoop. I also have enabled the sandbox networking capabilities for both GUI apps. Has anyone experience this behavior before me? Thanks in advance... _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com