(The attribution chain is wrong, because I’m coming to this after the message
that raised libcramfs.)
It’s remarkably hard to get an answer to this, so I may be talking through my
hat:
Does this involve linking libcramfs.a into the binary you distribute? Have you
published the source of your app?
— F
On 10 Apr 2014, at 2:16 AM, Michael Watson <[email protected]> wrote:
> On 9 Apr, 2014, at 0:52, Maxthon Chan <[email protected]> wrote:
>
>> LOL
>>
>> I actually used cramfs once in a game carried the rules database. The rules
>> are so complicated so I tried to make it smaller without sacrificing the
>> efficiency of the game code. Ended up using cramfs for that.
>>
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